Trash Toppler

Project Overview

In Trash Toppler, two players face off to clear unstable towers of rubbish while sabotaging each other using cannons and block-dropping mechanics. The quirky sewer setting reinforces the messy theme: your only resource is waste, and every round tests balance, timing, and strategy. Built in just 48 hours during the 2024 UKIE Student Game Jam, the project challenged our team to deliver maximum fun in a minimal timeframe.

Highlights: UKIE Technical Achievement Award at the UKIE Student Game Jam, showcase at W.A.S.D London.

Game Details

Players: Local multiplayer, 2 players

  • Gameplay: Alternate between dropping blocks and firing cannons to destabilise your opponent’s tower

  • Outcome Modes: Both lose / both win / one wins, depending on tower stability and timing

  • Platform: Windows (Downloadable on itch.io)

  • Genre Tags: Puzzle, Physics, Comedy, Party Game

Role

Art Director, UI/UX Designer, and Game Designer responsibilities included:

  • Led visual direction and concept art

  • Designed all assets in the game- using Procreate to sketch the backgrounds, UI and 2D assets

  • Coordinated a team of six, aligning art, design, and programming efforts

Game Shots

Download the game here

Previous
Previous

The Cascadier

Next
Next

Nugget Rush