ā UI/UX Designer working across mobile, web and interactive platforms.
U/UX Designer with a background as an award-winning game developer and fine artist. (Royal Scottish Academy scholar, exhibitor and award winner, UKIE Video Game Technical Achievement winner).
Apps
Video Games
About
Iām a UI/UX and Product Designer specialising in mobile apps, web products, and interactive systems. I focus on designing intuitive interfaces for complex products, balancing user needs, technical constraints, and business goals. Previously, I trained and worked as a fine artist. This background informs my visual judgement, composition, and attention to detail, but my current practice is focused on designing scalable, user-centred digital products. I work end-to-end ā from research and user flows to high-fidelity UI and implementation ā collaborating closely with engineers, producers, and stakeholders to ship thoughtful, reliable experiences.
What I Do:
I design products people feel confident using. My work focuses on:
Crafting clear and intuitive user flows
Simplifying complex systems and decisions
Designing consistent, accessible UI
Designing with empathy and real user behaviour in mind
Experience Highlights:
UI/UX & Product Design
End-to-end UX design for mobile and web products
Strong focus on onboarding, retention, and progression systems
Experience designing within technical constraints and live environments
Interactive Systems & Games
UI/UX and systems design for interactive and game-based products
Designed and shipped 12+ mobile and PC projects
Led multidisciplinary teams of up to 45 across design, art, and development
Recognition
UKIE Video Game Technical Achievement Award (Games UI / Systems Design)
Games featured on CBBC/ BBC, BFI.