Hop Shoes

A friendly, intuitive mobile shopping experience for sports & lifestyle footwear.

Project Overview

Hop Shoes is a mobile shopping app designed to help young adults browse, compare, and purchase sports and lifestyle footwear with ease. The goal was to create a simple and friendly experience with a clean visual language, clear navigation, and an efficient checkout process.

The brand identity is approachable and energetic, centred around a playful “hop” concept that reflects movement, momentum, and individuality.

My Role:
End-to-end Product Designer (Research, user flows, wireframes, visual design, interaction design, prototyping, and design system).

The Problem

Sports shoe shopping apps often feel overwhelming, cluttered, or too brand-heavy. Users want to find shoes quickly, compare options easily, and check out without friction — but many existing apps bury core actions behind ads, pop-ups, or confusing navigation. Users reported frustrations such as:

  • Too many steps to find the right shoe

  • Inconsistent product information

  • Busy interfaces with visual noise

  • Complicated checkout flows

Hop Shoes aims to bring back clarity, friendliness, and simplicity.

The Goal:

Create a clean, intuitive shopping experience that helps users:

  • Browse sports and lifestyle shoes effortlessly

  • View product details clearly

  • Add items to cart with confidence

  • Complete checkout quickly

  • Enjoy an overall seamless, user-centred flow

The tone: friendly, modern, and easy to use.

Target Users:

Young adults (18–30) who shop for:

  • Running shoes

  • Gym trainers

  • Casual lifestyle footwear

  • Everyday sneakers

They value speed, clarity, aesthetics, and a smooth checkout experience.

Design Process

User Flow & Information Architecture

I began by mapping the end-to-end shopping journey to ensure the experience felt simple, predictable, and intuitive.
This included: onboarding, browsing, product details, cart review, delivery, payment, and confirmation.
Defining the flow early helped shape a clear structure for the interface.

Low-Fidelity Wireframes

Before moving into visuals, I created quick low-fidelity wireframes to experiment with layout, spacing, CTA placement, and information hierarchy.
This allowed me to refine the experience without getting distracted by colour or styling.

Visual Direction & Brand Exploration

I explored a clean, friendly visual language inspired by the “Hop Shoes” brand personality.
This involved defining a cohesive colour palette, choosing accessible typography, establishing spacing rules, and deciding on the level of playfulness to balance with professionalism.

Component Library

To ensure consistency, I built a reusable set of UI components including:
buttons, inputs, product cards, navigation elements, size selectors, and payment cards.
Establishing these early streamlined the high-fidelity design phase and kept the interface visually unified.

High-Fidelity Design

Once the system was in place, I produced polished screens focusing on clarity, accessibility, and ease of interaction.
Special attention was given to:

  • Product discovery and scannability

  • Clear visual hierarchy

  • Logical checkout steps

  • Mobile-friendly tap targets and spacing

Interactive Prototype

Finally, I created a clickable prototype to demonstrate the full user journey, validate usability, and communicate motion and interaction details.

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